Author Topic: 64 Player Servers  (Read 1919 times)

0 Members and 1 Guest are viewing this topic.

  • Newbie
  • *
  • Status: Offline
  • Posts: 11
  • Gender: Male
  • Activity: 0%
    • View Profile
64 Player Servers
« on: February 17, 2015, 16:28:23 PM »
I haven't bothered to look for any threads related to this topic, but I was wondering if there would ever be support for 64 player servers? I know they are possible and they are also fitting for a host with full 50 player servers the majority of the time. It just makes for more explosive action and less running around aimlessly (for some) without finding anyone (on extremely large maps).

At the expense of bandwidth comes a larger player base, and even possibly not having to refresh for 5 minutes :D

  • *
  • *
  • *
  • *
  • Status: Offline
  • Posts: 3342
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #1 on: February 17, 2015, 16:46:07 PM »
I haven't bothered to look for any threads related to this topic, but I was wondering if there would ever be support for 64 player servers? I know they are possible and they are also fitting for a host with full 50 player servers the majority of the time. It just makes for more explosive action and less running around aimlessly (for some) without finding anyone (on extremely large maps).

At the expense of bandwidth comes a larger player base, and even possibly not having to refresh for 5 minutes :D

the issue is the lag that comes with it. its the only reason we dont run 64 players on bf3.

Working hard to bring the best online servers to our community

  • Hero Member
  • *****
  • Status: Currently Banned!
  • Posts: 1370
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #2 on: February 17, 2015, 16:46:21 PM »
 More Donations > Larger server > More happy player. :)

  • Sr. Member
  • ****
  • Status: Offline
  • Posts: 328
  • Gender: Male
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #3 on: February 17, 2015, 17:35:33 PM »
More Donations > Larger server > More happy player. :)
Not entirely, our servers can handle it. Its the gameserver/client that can't.

  • Hero Member
  • *****
  • Status: Currently Banned!
  • Posts: 1370
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #4 on: February 17, 2015, 18:31:22 PM »
You mean connection between Zloemu and the server?

  • Sr. Member
  • ****
  • Status: Offline
  • Posts: 328
  • Gender: Male
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #5 on: February 17, 2015, 18:43:21 PM »
You mean connection between Zloemu and the server?
Game Client and Game Server.

We have plenty of hardware.

  • Hero Member
  • *****
  • Status: Currently Banned!
  • Posts: 1370
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #6 on: February 17, 2015, 21:57:52 PM »
Ok, I see

  • Newbie
  • *
  • Status: Offline
  • Posts: 11
  • Gender: Male
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #7 on: February 22, 2015, 19:30:09 PM »
I saw NRNS EU 1 go to 64 player this morning and it was lag free for the most part. I have around 110 ping.

  • Hero Member
  • *****
  • Status: Currently Banned!
  • Posts: 1370
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #8 on: February 23, 2015, 05:51:00 AM »
For the most part? What do you mean? Lagging like times to times?

  • Jr. Member
  • **
  • Status: Offline
  • Posts: 45
  • Gender: Male
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #9 on: February 23, 2015, 10:08:30 AM »
It lagged as sh~~t most of time. I had ping 47.

  • Newbie
  • *
  • Status: Offline
  • Posts: 11
  • Gender: Male
  • Activity: 0%
    • View Profile
Re: 64 Player Servers
« Reply #10 on: February 23, 2015, 19:50:02 PM »
It lagged as sh~~t most of time. I had ping 47.


I don't know what was going on there, what are your computer specs? I can clock up to 3.4 GHz, maybe it's just computer performance..

 

Navigation

Pages

Contact

Connections

Online Gaming