Author Topic: Maps in BF2  (Read 987 times)

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Maps in BF2
« on: June 11, 2017, 08:07:31 AM »
Hey guys

I play everyday on our bf2 server.
But i think, personnaly, we have too much maps.
And the new maps are way too big.
You walk 1000 miles to meet 1 guys...

I think It's sould be good if we can limite at 4 maps. 2 historic and mythical maps like karkand & sharqi. And for the rest, 2 new maps, like FuShe Pass (this new map actually is very good) and an other one.

What do you think about this ?

GIGN
It's your captain speaking, welcome on board !

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Re: Maps in BF2
« Reply #1 on: June 11, 2017, 08:22:36 AM »
People want more variety not less.
All cars respawn after 30 seconds and many spawn points have 2 cars spawn per point.

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Re: Maps in BF2
« Reply #2 on: June 11, 2017, 09:17:19 AM »
Exactly, it is very fresh for me because it was very long time we have CityMaps.
And it seems very important factor that we can find way to move fast in big maps. I always watch a location of fast vehicles than enemies. This is also very fresh for me.

The spawn point is invisible ....

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Re: Maps in BF2
« Reply #3 on: June 11, 2017, 09:34:33 AM »
All cars respawn after 30 seconds and many spawn points have 2 cars spawn per point.

On Dalian Plant in China safe base we have no cars,APC or tank.

By the way new server is realy nice...with a good maps and rotation(my opinion)
Only one thing i miss are bonus points sistem we had.

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Re: Maps in BF2
« Reply #4 on: June 11, 2017, 11:09:32 AM »
I miss a map of the maps. As most assets have been relocated I spend my time carrying C4 all around the maps trying to discover something to blow.

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Re: Maps in BF2
« Reply #5 on: June 11, 2017, 18:31:01 PM »
Sorry, but frankly I have suspect what snakecro is much happy for disposition maps, but I not much if you play on mec or pal 90% possibility you lose even with team unbalanced for you. is possible modded this??
MEMENTO AUDERE SEMPER

 

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