[info]
#
# TeamSpeak 3 Client :: Default Sound Pack (Female)
#
# Copyright (c) TeamSpeak Systems GmbH
#
# Recorded by: Jodina Scazzola
#
[email protected]#
# Special Thanks to Jon St. John Productions (
http://jsjprod.com)
#
name = Default Sound Pack (Female)
version = 1.0
author = Sven 'ScP' Paulsen
readonly = 1
[soundfiles]
#
# General Sounds
#
# connection
CONNECTION_CONNECTED = play("connected.wav")
CONNECTION_DISCONNECTED = play("disconnected.wav")
CONNECTION_LOST_CONNECTION = play("connection_lost.wav")
# other
OTHER_RECEIVED_POKE = play("you_were_poked.wav")
OTHER_FILETRANSFER_COMPLETE = play("filetransfer_complete.wav")
OTHER_FILETRANSFER_FAILED = play("filetransfer_failed.wav")
OTHER_WHISPERLIST_EMPTY = play("whisperlist_is_empty.wav")
OTHER_WHISPERTARGET_NOT_FOUND = play("no_whisper_target_found.wav")
OTHER_WHISPERTARGET_TOO_MANY = play("too_many_whisper_targets.wav")
SPECIAL_WHISPER_NOTIFY = play("whisper_notify.wav")
# special
SPECIAL_MIC_CLICK_OTHER_OFF = play("mic_click_off.wav")
SPECIAL_MIC_CLICK_OTHER_ON = play("mic_click_on.wav")
SPECIAL_MIC_CLICK_SELF_OFF = play("mic_click_off.wav")
SPECIAL_MIC_CLICK_SELF_ON = play("mic_click_on.wav")
SPECIAL_3D_TEST = play("3d_test.wav")
SPECIAL_SOUND_TEST = play("testsound.wav")
SPECIAL_TALKING_WHILE_MUTED = play("stop_talking.wav")
#
# Channel Sounds
#
# channel created
CHANNEL_CREATED_BY_YOU = play("channel_created.wav")
CHANNEL_CREATED_BY_OTHER =
# channel deleted
CHANNEL_DELETED_BY_YOU = play("channel_deleted.wav")
CHANNEL_DELETED_BY_OTHER =
CHANNEL_DELETED_BY_SERVER =
# channel edited current
CHANNEL_EDITED_CURRENT_BY_YOU = play("channel_edited.wav")
CHANNEL_EDITED_CURRENT_BY_OTHER = play("your_channel_was_edited.wav")
# channel edited other
CHANNEL_EDITED_OTHER_BY_YOU = play("channel_edited.wav")
CHANNEL_EDITED_OTHER_BY_OTHER =
CHANNEL_EDITED_OTHER_BY_SERVER =
# channel moved
CHANNEL_MOVED_BY_YOU = play("channel_moved.wav")
CHANNEL_MOVED_BY_OTHER =
#
# Server Sounds
#
# server edited
SERVER_EDITED_BY_YOU = play("you_edited_server.wav")
SERVER_EDITED_BY_OTHER =
SERVER_INSUFFICIENT_PERMISSIONS = play("insufficient_permissions.wav")
SERVER_ERROR = play("error.wav")
#
# Client
#
# Client connection connected
CLIENT_CONNECTION_CONNECTED_SERVER =
CLIENT_CONNECTION_CONNECTED_CURRENT_CHANNEL = say("${clientname} joined")
# Client connection disconnected
CLIENT_CONNECTION_DISCONNECTED_SERVER =
CLIENT_CONNECTION_DISCONNECTED_CURRENT_CHANNEL = say("${clientname} disconnected")
# Client connection lost connection
CLIENT_CONNECTION_LOST_CONNECTION_SERVER =
CLIENT_CONNECTION_LOST_CONNECTION_CURRENT_CHANNEL = say("${clientname} timed out")
# Client switched to current channel
CLIENT_SWITCHED_TO_CURRENT_CHANNEL_APPEARS = say("${clientname} joined")
CLIENT_SWITCHED_TO_CURRENT_CHANNEL_STAYS = say("${clientname} joined")
# Client switched from current channel
CLIENT_SWITCHED_FROM_CURRENT_CHANNEL_DISAPPEARS = say("${clientname} left")
CLIENT_SWITCHED_FROM_CURRENT_CHANNEL_STAYS = say("${clientname} left")
# Client switched to different channel
CLIENT_SWITCHED_TO_OTHER_CHANNEL_APPEARS =
CLIENT_SWITCHED_TO_OTHER_CHANNEL_DISAPPEARS =
CLIENT_SWITCHED_TO_OTHER_CHANNEL_STAYS =
# Client moved to current channel
CLIENT_MOVED_TO_CURRENT_CHANNEL_APPEARS = say("${clientname} was moved in")
CLIENT_MOVED_TO_CURRENT_CHANNEL_STAYS = say("${clientname} was moved in")
# Client moved from current channel
CLIENT_MOVED_FROM_CURRENT_CHANNEL_DISAPPEARS = say("${clientname} was moved out")
CLIENT_MOVED_FROM_CURRENT_CHANNEL_STAYS = say("${clientname} was moved out")
# Client moved to different channel
CLIENT_MOVED_TO_OTHER_CHANNEL_APPEARS =
CLIENT_MOVED_TO_OTHER_CHANNEL_DISAPPEARS =
CLIENT_MOVED_TO_OTHER_CHANNEL_STAYS =
# Client has been renamed
CLIENT_RENAMED_BY_YOU = say("you are now known as ${clientname}")
CLIENT_RENAMED_BY_OTHER = say("${clientname} has been renamed")
# Client was kicked from channel to current channel
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_CURRENT_CHANNEL_APPEARS =
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_CURRENT_CHANNEL_STAYS =
# Client was kicked from channel from current channel
CLIENT_WAS_KICKED_FROM_CHANNEL_FROM_CURRENT_CHANNEL_DISAPPEARS = say("${clientname} was kicked")
CLIENT_WAS_KICKED_FROM_CHANNEL_FROM_CURRENT_CHANNEL_STAYS = say("${clientname} was kicked")
# Client was kicked from channel to different channel
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_APPEARS =
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_DISAPPEARS =
CLIENT_WAS_KICKED_FROM_CHANNEL_TO_OTHER_CHANNEL_STAYS =
# Client was kicked from server
CLIENT_WAS_KICKED_FROM_SERVER_SERVER =
CLIENT_WAS_KICKED_FROM_SERVER_CURRENT_CHANNEL = say("${clientname} was kicked")
# Client was banned
CLIENT_WAS_BANNED_SERVER =
CLIENT_WAS_BANNED_CURRENT_CHANNEL = say("${clientname} was banned")
# Client was assigned a server group
CLIENT_SERVERGROUP_ADDED_BY_SERVER =
CLIENT_SERVERGROUP_ADDED_BY_USER =
CLIENT_SERVERGROUP_REMOVED_BY_SERVER =
CLIENT_SERVERGROUP_REMOVED_BY_USER =
# Client was assigned a channel group
CLIENT_CHANNELGROUP_CHANGED_BY_SERVER =
CLIENT_CHANNELGROUP_CHANGED_BY_USER =
# Client recording
CLIENT_RECORDING_START =
CLIENT_RECORDING_STOP =
CLIENT_RECORDING_IN_CHANNEL =
# Client requests talk power
CLIENT_REQUESTED_TALK_POWER =
#
# Self Sounds
#
# channel switched
YOU_SWITCHED_CHANNEL = play("channel_switched.wav")
YOU_WERE_MOVED_TO_DIFFERENT_CHANNEL = play("you_were_moved.wav")
# you were kicked/banned
YOU_WERE_KICKED_FROM_SERVER = play("you_kicked_server.wav")
YOU_WERE_KICKED_FROM_CHANNEL = play("you_kicked_channel.wav")
YOU_WERE_BANNED = play("you_were_banned.wav")
# talk power
YOU_WERE_GRANTED_TALK_POWER = play("talkpower_granted.wav")
YOU_WERE_REVOKED_TALK_POWER = play("talkpower_revoked.wav")
# you were assigned a server group
YOU_SERVERGROUP_ADDED_BY_SERVER =
YOU_SERVERGROUP_ADDED_BY_USER = play("servergroup_assigned.wav")
YOU_SERVERGROUP_REMOVED_BY_SERVER =
YOU_SERVERGROUP_REMOVED_BY_USER = play("servergroup_revoked.wav")
# you were assigned a channel group
YOU_CHANNELGROUP_CHANGED_BY_SERVER =
YOU_CHANNELGROUP_CHANGED_BY_USER = play("channelgroup_changed.wav")
#
# Chat
#
# messages
CHAT_SENT_MESSAGE_CLIENT = play("chat_message_outbound.wav")
CHAT_RECEIVED_MESSAGE_CLIENT = play("chat_message_inbound.wav")
CHAT_SENT_MESSAGE_CHANNEL = play("chat_message_outbound.wav")
CHAT_RECEIVED_MESSAGE_CHANNEL = play("chat_message_inbound.wav")
CHAT_SENT_MESSAGE_SERVER = play("chat_message_outbound.wav")
CHAT_RECEIVED_MESSAGE_SERVER = play("chat_message_inbound.wav")
#
# Status Sounds
#
# capture/playback
SOUND_CAPTURE_MUTED = play("mic_muted.wav")
SOUND_CAPTURE_UNMUTED = play("mic_activated.wav")
SOUND_PLAYBACK_MUTED = play("sound_muted.wav")
SOUND_PLAYBACK_UNMUTED = play("sound_resumed.wav")
# away
STATUS_SET_AWAY = play("away_activated.wav")
STATUS_SET_PRESENT = play("away_deactivated.wav")