1. DogTags get/set all dogtags, except special ones(these are enabled for tournament, dice, etc...) I'll post needed stats for dogtag later. But please, implement carefully with stats cache in launcher, get player stats cause load on db.
2. Clantag get/set.
3. Removed ZLO_ListenGOS - well, its doing nothing, just for backward compatibility. Now gos server is in emu, as you can see on main page.
4. Same with ZLO_RunClient - still will run multiplayer, but replaced with ZLO_RunSingle, ZLO_RunMulti, ZLO_RunCoop. SP maybe work, not tested but coded, mp - as current, coop - just runner for client, but not implemented on server, coop will be after EMU FOR ANOTHER EA GAME(not BF).
Thats all for API, i'll post functions later.
About other - full new universal crack as you can see on main page(i wish with autoupdate, not done for now), same for client, server, some other ea games too(but its later).
File checker - it will block game from running if some files are incorrect and send z_message to launcher with info.
Multiexp servers will not work, both methods.
About servers - original exe, serverpass not needed, login and password will be in command line, so only one exe needed(the launcher), not personal exe for each server.
Again about client - before launching it will remove pb folder with server ip bans and block pb from update while the game is running, not tested.
Also current dll will not connect to v7 master at all, so expect many questions about "cant connect/reach to master".
And i have one more surprise, but its for later, because not all parts ready, also i need coder for this part and it will be fun.
While not done - adequate requests accepted. Friend system and chat - part of surprise, but hard part.