Hello,
Here are some new exciting changes that happened to City Maps 1 over night:
+ New map system is in place.
+ We now have 60 different map variants: 12 variants for each of 5 city maps that we run!
+ Map size is automatically adjusted depending on number of players online at round end.
+ 20 or less players = small size, over 20 = medium size, over 40 = large size
+ There are 20 maps in total for each "size".
+ Small maps have 4 flags, no UAV or artillery, and no heavy assets.
+ Medium maps usually have 5-6 flags, scanner, UAV and sometimes up to 1 artillery cannon, and 1 heavy vehicle. Some medium maps have safebases.
+ Large maps have full commander assets, full flags and most have safebases.
+ Safebase rule is still enforced by auto-admin. It ONLY applies to enemy flags with red circle on them. They cannot be taken!
+ Some maps have modified out-of-bounds regions that will not match your minimap!
+ You will still get warned by the game if you leave the combat area.
+ Heavy ticket bleeding penalties are applied on a team if they lose most of their flags.
If you want to report a problem with a particular map, write "!map" in chat and note down the full level details when posting an issue:
Happy playing and best regards,
Xenalite