Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - chusko

Pages: 1
1
Battlefield 2 / Re: changes you want to see in city maps
« on: February 25, 2018, 12:33:25 PM »

harder tanks, more maps, more spam time, no chettos, cal.50 more powerful, less flags and better placed, more tows near flags, more time for vehicle spam, faster artillery, more players .... :D

2
General Discussion / Re: ***** BF2 FUN NIGHT *****
« on: January 22, 2018, 10:17:21 AM »
2018?? friday 22:00 utc server 2

3
Battlefield 2 / Re: Server crash
« on: October 26, 2017, 16:03:41 PM »

when the hardest is the battle and more players there are, and we all give the maximum to win, the server or the server falls, or there is a mysterious lag that ruins the game and does not let you not even point, and similar problems, two, but it's something "normal" lately.  :(

4
Battlefield 2 / Re: Server crash
« on: October 16, 2017, 08:47:40 AM »
too many problems with the server for a game of 2005 ::)

5
Battlefield 2 / Re: question for bf2 players
« on: October 15, 2017, 11:58:14 AM »
a Black Hawk  in jalalabad for US??  no bad,  requestion  :o

6
Battlefield 2 / Re: question for bf2 players
« on: October 08, 2017, 10:35:29 AM »
I think in general, the jeep and hummer with a normal spam team is fine, and with an anti-tank is dead, the tank should have a long spaw time, and be very hard, 2 or 3 sraw for dead, the lav a mean time to spaw and reduce your speed, is a ferrari !!! 1 or 2 sraw dead, tows more power, tows vs tank is dead, artillery if it can be more powerful and more time, it is very important that the commander react in the game, the planes need long spam, they are to support land, not to walk the map, are not taxis, the helis, more time spam, the same, are important to give them to the enemy, and more power for cal.50 hummer and vodnik.

on flags, on mixed maps, join flags in more urban areas, for example in Oman, work / gas station / hotel, vs river, rock, and olive hill / train accident,

look for more urban air maps, so you can put together both servers and make a good fusion of both.

7
Battlefield 2 / Re: question for bf2 players
« on: October 07, 2017, 13:29:21 PM »

the problem is that the antitank is too powerful, and the spam of planes and helios too generous, perhaps a plane every 5 minutes and a heli every 10, reinforce the lav, and especially that the players do not use the trick to change the suit without dying, from medical to sniper to special operations in a moment, baneos !!!

8
Battlefield 2 / Re: Gulf Of Oman only map
« on: March 24, 2017, 11:04:04 AM »
yo tambien creo que se deberia hacer un mapa de oman pero sin aeropuerto y ni uss, salida  desde olive hill y a tomar la ciudad,  3 banderas solo, en un mapa bastante cerrado.

9
Battlefield 2 / Re: KIT USELESS
« on: March 24, 2017, 10:59:46 AM »
yo pienso que los tanques deberian ser mucho mas duros,  solo los tanques y el caƱon mucho mas potente, y los cal.50 del humwee y vonik mas potentes, para matar a alguien necesita agrupar mucho, y es un cal.50 con tocarlos ya deberian caer,  asi se pueden usar para dar buenas coberturas,  en general hay que potenciar los fuegos de cobertura del juego.

10
Battlefield 2 / Re: bye bye bf2
« on: March 24, 2017, 10:49:36 AM »
[YOUTUBE]    [/YOUTUBE]

Pages: 1

Navigation

Pages

Contact

Connections

Online Gaming