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Battlefield 2 / Some good news!
« on: April 23, 2016, 19:39:54 PM »
Hello,
I am here to announce some news for Battlefield 2 servers.
What is on everyone's mind are DDOS attacks that have been happening over the last few weeks.
We are working with our hosting provider in fading those out into insignificance. I believe we are making good progress in identifying firewall holes and fixing them up. Hopefully, the server outages will soon be a thing of the past.
In other news, we are making modifications to the Air Aces server to make it into overall vehicle server. We have long neglected vehicles in NRNS in favour of infantry. We will now be working in modding the "big server" differently to city maps to make vehicles worthwhile. First step towards that was to lower AT damage on armour vehicles to original game levels. Big radius AT mines and C4 are still in play though. More things to come.
As result of Battlelog kindly wrapping Special Forces download into their new launcher, we will be releasing a Special Forces server on our USA box and closing down Custom Maps & Karkand Extreme (test server). It should be up and running in the beginning of next week.
In city maps, we added a map resizer to keep map sizes good for number of players online. Less than 20 players will switch to 16-player map, less than 40 will pick 32-player map and 40 or more will be full sized map. This is to keep the fighting tight during european night periods where there aren't many players around. In addition, our map rotation has been appended with (long requested) Great Wall. We will let you enjoy the unmodded version of the map for a while before new flag positions come out!
That's it from me.
Thank you to the staff team who keep the game fresh and entertaining.
Best regards,
Xenalite
I am here to announce some news for Battlefield 2 servers.
What is on everyone's mind are DDOS attacks that have been happening over the last few weeks.
We are working with our hosting provider in fading those out into insignificance. I believe we are making good progress in identifying firewall holes and fixing them up. Hopefully, the server outages will soon be a thing of the past.
In other news, we are making modifications to the Air Aces server to make it into overall vehicle server. We have long neglected vehicles in NRNS in favour of infantry. We will now be working in modding the "big server" differently to city maps to make vehicles worthwhile. First step towards that was to lower AT damage on armour vehicles to original game levels. Big radius AT mines and C4 are still in play though. More things to come.
As result of Battlelog kindly wrapping Special Forces download into their new launcher, we will be releasing a Special Forces server on our USA box and closing down Custom Maps & Karkand Extreme (test server). It should be up and running in the beginning of next week.
In city maps, we added a map resizer to keep map sizes good for number of players online. Less than 20 players will switch to 16-player map, less than 40 will pick 32-player map and 40 or more will be full sized map. This is to keep the fighting tight during european night periods where there aren't many players around. In addition, our map rotation has been appended with (long requested) Great Wall. We will let you enjoy the unmodded version of the map for a while before new flag positions come out!
That's it from me.
Thank you to the staff team who keep the game fresh and entertaining.
Best regards,
Xenalite