1
Call of Duty 4 Modern Warfare / Ideas for each CoD4 servers
« on: January 10, 2015, 13:04:41 PM »
I have been researching on what could work for us and i seen a few games modes that some of the CoD Admins have tryed doing in the last few days, so this is what i have came up too.
I know 2 server has been password for us to try to get all of us into one server in each location.
TaylorShift Servers Report:
NRNS US1
Rules Change::
Remove NO GL/ Matry/RPG Rules , we don't want to limit our players from ingame perks.
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
--------------------------------------------------------------------------------------------------------
NRNS US2
Game Modes/Maps Cycles/Player Slots:
Game Mode: Free For All
Player Slots: 31
Rounds Maps:
--------------------------------------------------------------------------------------------------------
NRNS EU1
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
--------------------------------------------------------------------------------------------------------
NRNS EU2
Rules Change::
Remove NO GL/ Matry/RPG Rules , we don't want to limit our players from ingame perks.
Game Modes/Maps Cycles/Player Slots:
Game Mode: Free For All
Player Slots: 31
Rounds Maps:
--------------------------------------------------------------------------------------------------------
NRNS EU3
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
--------------------------------------------------------------------------------------------------------
All of these are my own view on what could work and what is in demand though out the Call of Duty community outside of NRNS.
I know 2 server has been password for us to try to get all of us into one server in each location.
TaylorShift Servers Report:
NRNS US1
Rules Change::
Remove NO GL/ Matry/RPG Rules , we don't want to limit our players from ingame perks.
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
- Ambush
- Backlot
- Bloc
- Bog
- Countdown
- Crash
- Crossfire
- District
- Overgrown
- Showdown
- Strike
- Vacant
- Wet Work
- Broadcast
- Chinatown
- Creek
- Killhouse
--------------------------------------------------------------------------------------------------------
NRNS US2
Game Modes/Maps Cycles/Player Slots:
Game Mode: Free For All
Player Slots: 31
Rounds Maps:
- Backlot
- Shipment
- Strike
- Showdown
- Vacant
- Broadcast
- Killhouse
--------------------------------------------------------------------------------------------------------
NRNS EU1
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
- Ambush
- Backlot
- Bloc
- Bog
- Countdown
- Crash
- Crossfire
- District
- Overgrown
- Showdown
- Strike
- Vacant
- Wet Work
- Broadcast
- Chinatown
- Creek
- Killhouse
--------------------------------------------------------------------------------------------------------
NRNS EU2
Rules Change::
Remove NO GL/ Matry/RPG Rules , we don't want to limit our players from ingame perks.
Game Modes/Maps Cycles/Player Slots:
Game Mode: Free For All
Player Slots: 31
Rounds Maps:
- Backlot
- Shipment
- Strike
- Showdown
- Vacant
- Broadcast
- Killhouse
--------------------------------------------------------------------------------------------------------
NRNS EU3
Game Modes/Maps Cycles/Player Slots:
Game Mode: Team Death Match
Player Slots: 51
Rounds Maps:
- Crossfire
--------------------------------------------------------------------------------------------------------
All of these are my own view on what could work and what is in demand though out the Call of Duty community outside of NRNS.