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Battlefield 2 / Observations about new changes
« on: May 14, 2016, 22:57:24 PM »
Hello,
There were some changes on server so I can be interresting to discuss about it.
First, I think the mix of moddified maps / regular maps in mapcyclle is good.
But on the modified Sharqi Peninsula, in unbalanced rounds, the open respawn point of CMO (at the North-West) make too difficult to them to advance. One respawn point seems too less.
Second: the mines. It is very weird how antitank mines explodes like 20 metters around.
There were some changes on server so I can be interresting to discuss about it.
First, I think the mix of moddified maps / regular maps in mapcyclle is good.
But on the modified Sharqi Peninsula, in unbalanced rounds, the open respawn point of CMO (at the North-West) make too difficult to them to advance. One respawn point seems too less.
Second: the mines. It is very weird how antitank mines explodes like 20 metters around.