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Messages - ZMAJ111

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1
General Discussion / Re: Setting up the most insane bass via windows
« on: August 16, 2016, 12:43:52 PM »
>2016
>taking photos of your screen instead of simply making screenshots

2
Battlefield 2 / Re: Help! Help! Help!
« on: August 11, 2016, 08:59:31 AM »
It is intended to look like that and there's prety much nothing you can do about it.

You can try to choose "high settings" overall and play around with your monitor's contrast, gamma and brightness options.

3
Battlefield 2 / Re: BF2 League
« on: August 07, 2016, 08:44:08 AM »
So, any news on this?

4
Battlefield 2 / Re: BF2 HUB - Database error
« on: July 29, 2016, 11:11:02 AM »
Same issues here, cannot log-in with Bf2Hub.


Edit: Bf2Hub works fine again.

5
Battlefield 2 / Re: NRNS Server List problem
« on: July 25, 2016, 10:58:32 AM »
Connect via IP.

6
Battlefield 2 / Re: Observations about new changes
« on: July 24, 2016, 17:05:03 PM »
But it can be upto 15 min

15 minutes is way, way too much and does not solve the issue.
Getting kicked for being afk is no big deal, just reconnect when you are ready to play again. Thus one can set a harsher timing window.

7
Battlefield 2 / Re: Observations about new changes
« on: July 24, 2016, 10:14:17 AM »
Oh, and one more important thing that i forgot to mention:

Please, add a script that automatically kicks people after being afk for 3 minutes.
Yesterday team MEC kept on losing several rounds in a row just because they had about 4 to 5 afk players all the time!

8
Battlefield 2 / Re: Demo-Files
« on: July 23, 2016, 16:30:05 PM »
Too bad.
It'd be nice to have them to be able to record interesting/funny moments and to use them as proof for checks on cheaters and similar.

9
Battlefield 2 / Demo-Files
« on: July 23, 2016, 12:58:54 PM »
Does this server save demo-files from the matches?
If yes, is it possible to download them?

10
Battlefield 2 / Re: Observations about new changes
« on: July 18, 2016, 16:57:20 PM »
Hello,

I'd like to share my opinion on a few things.

Firstly I think that the points received for supplying teammates with ammo is too high compared to e.g heals and repairs. The latter are more difficult to get points for but the score received is the same. In my eyes either the points for ammo should be reduced to 1 along with revives as it's very simple to get points for these and you can kinda spam it to attain easy points. Alternatively double the amount of points a person gets for heals and repairs.

Secondly the amount of points you get for capturing flags is too high in my eyes. I have seen some players kinda avoid combat and just rush from one flag to another and mostly they focus on unimportant flags too e.g on Mashtuur the flags that are located on the outskirts. I think reducing it to 5 points for a neutralize and 8 points for a capture is solid.
Alternatively a very cool concept would be if you'd get just 1 point for capture and neutralize BUT that you afterwards get 1 point for every 2 players that spawn on the flag after your capture. This way capturing key-flags would be very rewarding and you'd get lots of points for it!

The change towards distance-related damage of Rockets is awesome.

Lastly, I think bringing some fresh maps into the rotation would be great. Gulf of Oman, Songhua Stalemate, Operation Road Rage, Highway Tampa etc
Oh and please try to bring the server back onto the ingame serverlist. I feel like since it disappeared from there, there haven't been 64 players on the server anymore, just about ~50 at peak times!

11
Battlefield 2 / Re: BF2 League
« on: July 17, 2016, 12:17:08 PM »
I have played such leagues in the past already and we used following structure there:

a) A team must consist of at least 4 players. Matches a la 6vs6 are possible too if both team have enough players available.
b) Every team played 1 league-match weekly. It was up to the teamleaders to find a suitable date for the match.
c) Game was played on standard 16-size maps with NO vehicles at all; So it's Infantry only combat
d) A match was played on 2 different maps with both teams playing on each side once for fair chances. So it was 4 games in one league-match. The games were limted to 30minutes of playtime so one league-match takes max. 2 hours.
e) Each victory earns the team 1 point, the loser gets none. So a team could earn up to 4 points per legaue-match.
f) The team with most points wins. If equal points, then the team with more tickets wins.
g) The teams faced each other twice, once in the postition as Home team and once as Away team.
h) Both maps are chosen by the home team and posted in the respective match-thread in the forum at least 15min before the first game begins.

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