Author Topic: killing floor game  (Read 7170 times)

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Re: killing floor game
« Reply #30 on: July 18, 2014, 16:09:51 PM »
YAY it's working now! thank you DR <3

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Re: killing floor game
« Reply #31 on: July 18, 2014, 16:48:48 PM »
lol   DR-EVIL...XD
* First click on fav tab
* Right click on screen
* A drop down box came
* Add your Fav server ip's
« Last Edit: July 19, 2014, 06:50:34 AM by [NRNS]SATAN »

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Re: killing floor game
« Reply #32 on: July 19, 2014, 03:44:06 AM »
For those who might ask, server has version 1060, latest one, and it works for both legit Steam and cracked nosteam clients.

Your friendly neighborhood SysAdmin

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Re: killing floor game
« Reply #33 on: August 07, 2014, 14:22:27 PM »
 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2596 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4000 (2702)

Error setting display mode: No acceptable display modes found (D3D_OK). Please delete your KillingFloor.ini file if this error prevents you from starting the game.

History: UD3D9RenderDevice::UnSetRes <- FindBestMatchingMode <- UD3D9RenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free

who can help me to fix this.

"We do have rules, however, we can bypass those at any time if that means we can have something meaningful out of it."
Please do not PM me with unban/support questions, i will ignore them. You will get for sure faster responses when you post it in the right forum board.  Thank you.

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Re: killing floor game
« Reply #34 on: August 07, 2014, 16:50:09 PM »
thnx bro

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Re: killing floor game
« Reply #35 on: August 07, 2014, 19:14:48 PM »
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2596 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4000 (2702)

Error setting display mode: No acceptable display modes found (D3D_OK). Please delete your KillingFloor.ini file if this error prevents you from starting the game.

History: UD3D9RenderDevice::UnSetRes <- FindBestMatchingMode <- UD3D9RenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free

who can help me to fix this.

i solved it to run the updater agian.
"We do have rules, however, we can bypass those at any time if that means we can have something meaningful out of it."
Please do not PM me with unban/support questions, i will ignore them. You will get for sure faster responses when you post it in the right forum board.  Thank you.

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Re: killing floor game
« Reply #36 on: February 01, 2015, 08:31:56 AM »
we do have this game :)

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Re: killing floor game
« Reply #37 on: September 15, 2015, 00:08:41 AM »
this game still going?

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Re: killing floor game
« Reply #38 on: September 15, 2015, 05:57:50 AM »
this game still going?

ehh yes, but nrns dont host it anymore.
"We do have rules, however, we can bypass those at any time if that means we can have something meaningful out of it."
Please do not PM me with unban/support questions, i will ignore them. You will get for sure faster responses when you post it in the right forum board.  Thank you.

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Re: killing floor game
« Reply #39 on: September 15, 2015, 12:06:32 PM »
We still have a TeamSpeak channel/room for it. :|
I am very open to suggestion. If you see an error or room for improvement or just have a comment or query please get in touch with me via forum PM, email, or Discord.

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Re: killing floor game
« Reply #40 on: September 15, 2015, 16:43:15 PM »
ok thnx

 

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