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Author Topic: Monday changelog  (Read 2149 times)

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Monday changelog
« on: August 22, 2016, 08:18:50 AM »
Hello,

Here are some changes to the servers that have been done recently. Some of those are rollbacks of previous changes.

All maps server:
  • The server is now unmodded. No weapon or vehicle mods are running.
  • The server is unranked. You won't see your rank in that server and the score does not go to our database. This is temporary until we sort out a new way for our server to get  properly ranked.
  • The map rotation, spawn times, map voting are unchanged.

City maps server:
  • Point system has been rolled back. You will now receive the original game points for each action. Our old bonus points script is still running. Bonus points display in the top chat. PlayerX killed enemy palyer PlayerY (+ABC points)
  • Rank requirements have been dropped down to original game levels. Ranks have been re-validated to account for current scores. More peoples' ranks have increased.
  • Losing commander no longers receives bonus points at round end.
  • No changes to map / weapon / vehicle mods.

Both servers:
In-game VOIP is now working on both servers. As squad leader, you can communicate with your commander and with your squad members. As squad member you can communicate with your squad leader. As commander you can talk to all squad leaders. Check your game sound settings, enable VOIP and test your microphone, starting at 0% threshold. Check game keys, in particular 'Push to talk' and 'Com. channel'.

Let me know of any issues.
Best regards,
Xenalite

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Re: Monday changelog
« Reply #1 on: August 22, 2016, 17:14:51 PM »
Yesterday I have seen what weapons am locked, is normal?? I reconnect much time but nothing!!
MEMENTO AUDERE SEMPER

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Re: Monday changelog
« Reply #2 on: August 22, 2016, 19:21:14 PM »
only con is it's not gonna be easy to catch anyone from the top

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Re: Monday changelog
« Reply #3 on: August 22, 2016, 19:55:15 PM »
I'm a bit lost here. With no mods NRNS is going to be another server in the crowd.

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Re: Monday changelog
« Reply #4 on: August 22, 2016, 20:07:27 PM »
I'm a bit lost here. With no mods NRNS is going to be another server in the crowd.
change again and again
« Last Edit: August 22, 2016, 22:12:53 PM by Galopin.fr »

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Re: Monday changelog
« Reply #5 on: August 22, 2016, 20:53:25 PM »
For beeing unmodded its still the best...  ;D You can actually hit what you aim at! But its the mod that make it great!

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Re: Monday changelog
« Reply #6 on: August 22, 2016, 23:37:01 PM »
I'm a bit lost here. With no mods NRNS is going to be another server in the crowd.

hold that thought for afew days ;)

Working hard to bring the best online servers to our community

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Re: Monday changelog
« Reply #7 on: August 23, 2016, 00:30:41 AM »
OK

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Re: Monday changelog
« Reply #8 on: August 24, 2016, 21:29:33 PM »
Some news from another world:
https://battlelog.co/post.php?id=18220

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Re: Monday changelog
« Reply #9 on: August 24, 2016, 21:35:49 PM »

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Re: Monday changelog
« Reply #10 on: August 24, 2016, 23:10:54 PM »

- No excessive spawn killing.
https://battlelog.co/post.php?id=18220

Is your rule or only on this map??
MEMENTO AUDERE SEMPER

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Re: Monday changelog
« Reply #11 on: August 24, 2016, 23:37:03 PM »

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Re: Monday changelog
« Reply #12 on: August 26, 2016, 01:43:59 AM »
Auto admin for safa base protection is not working on the Operatrion Smoke Screen map.

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Re: Monday changelog
« Reply #13 on: August 26, 2016, 07:14:42 AM »
It's not working on many maps. :)

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Re: Monday changelog
« Reply #14 on: August 26, 2016, 13:11:01 PM »
OK. I noticed this one because I was killed over the SB with no warning

 

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