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Messages - ]Riddick

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1
Call of Duty 4 Modern Warfare / Re: Sign up for 5 vs 5 Mix CoD 4
« on: January 02, 2017, 21:12:28 PM »
Hello people :)

It's been ages I know, Blue informed me of this event a few days ago but I was away and didn't recover my password for the forum. Just fixed it but I guess too late, in any case if a team miss a player I can play for them if they want to (and really want to, I have to warn you if I was an ok player I haven't play in a loooooong time ;) ). Also depends of the time I may not be available but I'll try
Either way I'll pop on Teamspeak to talk to you in the next few days, been too long and if you may not have miss me I have miss you ;)

Richard B. Riddick

2
Appearances / Re: Happy Birthday [NRNS]Ynot
« on: February 03, 2016, 16:08:07 PM »
Happy birthday :)

3
Call of Duty 4 Modern Warfare / Re: COD4 1.8 PATCH OUT AND RUNNING.
« on: January 18, 2016, 10:27:36 AM »
just been notified it's not a mod fyi
This would make the eventual deployement in the server easier

4
Call of Duty 4 Modern Warfare / Re: COD4 1.8 PATCH OUT AND RUNNING.
« on: January 18, 2016, 10:26:36 AM »
Just to let you know, we are working on having a dynamic rotation depending on the player amount in the server without a mod. This is the most interesting point of the above mentioned mod in my opinion.

If we can get it running soon, it might be a big step hopefully!
Good to hear :)

If I may bring a suggestion on the rotation, we tried the dynamic rotation when things started to go wrong after several IP changes which basically killed servers, about 2 years ago. It had mixed results. To change the rythm why not reducing the time per maps (TDM/Sabotage/domination/Free for all) and/or reducing the amount of rounds needed to win (Snd) ? People who dont like a specific game mod would be more encline to stay/play if its shorter rather than quiting.

5
Call of Duty 4 Modern Warfare / Re: COD4 1.8 PATCH OUT AND RUNNING.
« on: January 17, 2016, 18:54:19 PM »
Some features are really nice.

I agree.

The anti-camping feature might makes half of the players rage though lol, but if it changes the way some play I'm all for it :D

6
Call of Duty 4 Modern Warfare / Re: depths of my cod4 folder
« on: January 16, 2016, 21:26:42 PM »
Wow, memories... man you shake the knife into the wound... but still nice to see anyway.

But...you dared spectating me :O Brunzy would be jealous back then :P (and wish it would still be the case ofc)


7
Wall of Fame or Shame / Re: COD4- Full server
« on: January 07, 2016, 18:27:13 PM »
Stop reading my mind Lisek ;)
Exactly my thoughts. We only decreased the number of SnD maps from 4 to 2 after monitoring that people indeed left when the two removed ones came up.
As long as we don't reach the player limit almost every day, increasing the slots makes no sense. We should rather concentrate on filling the server when it is empty to have it populated all the time.

While I agree with you, I have a suggestion : why not decreasing the time per round ? I mean first to  7 can be long for people who hate SnD, same goes to 10 minutes of Domination, etc... I said 10min as an example because I don't know what are the time limits, but if you go down to first to 5 in SnD, 6-7 minutes of Domination, Sabotage, TDM, etc... it could prevent people from getting bored and leaving whatever gamemod they don't like.

8
Wall of Fame or Shame / Re: COD4- Full server
« on: January 06, 2016, 17:13:12 PM »
Keep up the good job guys too :)

9
Wall of Fame or Shame / Re: COD4- Full server
« on: January 06, 2016, 17:12:01 PM »
Good job erveryone, although it doesn't show up yet on the gametracker rankings (actually the opposite the last few days). Having 6-8 more slots might be an option I agree with Supreme. It's not the first time I see it full, and even if it doesn't last for more than 2-3 maps the more there are players the more will join, which may allow us to have 20+ players in the servers for longer :) (SnD might make some people leave at some point though, let's see but it may be a good idea to make it a first to 5 instead of 7 for a start)

10
General Discussion / Re: Merry christmas everyone :)
« on: December 25, 2015, 16:53:55 PM »
Merry Christmas everyone

11
Appearances / Re: Sorry for letting everyone down :(
« on: December 21, 2015, 13:15:48 PM »
THE most important thing that you accepted that you're at fault and tried to fix it as soon as possible your apologies has been accepted by your true buddies well they got disappointed at 1st but you came and apologized to us anyway so we can give a second chance to THE R34P3R xD
DON'T LETS US DOWN AND DO YOUR JOB AS R34P3R XD,,,
CHOP THEM OFF,,,
Your Buddy KenFlam ^^

Haha those are some very inspiring words bro... Thanks :)

No idea why you are so cheesy about it all. You were given a chance many other never had,including nrns members caught using hacks.
+1

12
Appearances / Re: Sorry for letting everyone down :(
« on: December 19, 2015, 18:55:05 PM »
can I ask a simple question?

Why the need to hack? huh

ikr

13
Appearances / Re: Sorry for letting everyone down :(
« on: December 19, 2015, 18:10:33 PM »
I've been very surprised by what happened (in the bad way ofc)...

You got your second chance, remember they won't be a third one, so don't waste it ;)

14
Call of Duty 4 Modern Warfare / Re: NRNS vs Public match 13-12-2015
« on: December 07, 2015, 16:04:45 PM »
should be there

15
Call of Duty 4 Modern Warfare / Re: NRNS vs Public match 29-11-2015
« on: November 23, 2015, 10:25:35 AM »
Won't be there, I'll be in the train at that time...

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